OAKLORE KALI NAV FINAL:
       
Assassin: Assassin Assassin Assassin
       
Blackjack blackjack blackjack Arrow
Cestus blowgun blowgun Blackjack
Claw cestus chain blowgun
Club chain claw Bow
Crossbow Daggers club chain
Dagger dart dagger Club
Dart glove dart Daggers
Glove hammer dice dart
Mace lance flail fork
Shortsword mace glove glove
Sickle pick hammer Hammer
  shortsword hand_axe Hand-Axe
  sickle rod lance
  sling shortsword mace
  Spears whip pick
  whip   Shilelagh
      shortsword
      Sofar
      Spears
      Trident
      whip
Arrow:  Only for Elves
Bows:  Only for Elves 
Shilelagh:  Only for Leprechauns
Sofar:  Only for Golems
Trident:  Only for Atlanteans
Glove needs to be coded so hand-worn weapons replace weapon slot (secondary weapon also if
race has two hand slots (needs to be checked per race.  If not, secondary weapon can stay but we
don't want then wearing a glove weapon AND wielding two weapons.
Blowguns need to work like Bows
Darts need to work like arrows with one time dam if you poke them with it instead.
Lances need to work when on a mount only.
21 total
5 depend on race
Minimum of 16 total for class
Barbarian: Barbarian Barbarian Barbarian
       
Axe Axes axe Arrow
Battle Axe battle axe battle_axe Axe
Cestus blackjack cestus Battle Axe
Chain cestus club Blackjack
Club chain crossbow Bow
Crossbow claw dagger cestus
Flail club flail chain
Fork dagger fork Claw
Glove flail glove club
Halberd Flails halberd dagger
Hammer fork hammer Flail
Hand Axe glove hand_axe Fork
Lance halberd lance Glove
Mace hammer mace Halberd
Maul hand axe maul Hammer
Pick lance pick Hand Axe
Pike Mace pike Lance
Polearm maul polearm Mace
Scyth pike rod Maul
Short Sword Polearms scyth Pike
Sickle sceptre shortsword Polearm
Spear scythe sickle Scyth
Sword shortsword spear Shilelagh
Trident sickle sword Short Sword
  sling trident Sickle
  sofar whip Sofar
  Spears   Spear
  Swords   Sword
  trident   Trident
  whip   Whip
Arrow:  Only for Elves
Bows:  Only for Elves 
Shilelagh:  Only for Leprechauns
Sofar:  Only for Golems
Class gets triident for all classes
Cestus:  See Assassin Glove
Claw:  See Assassin Glove
Lance:  See Assassin Glove
30 total
4 depend on race
Minimum of 26 per class
Bishop: Bishop Bishop Bishop
       
Club cestus cestus Arrow
Covenant Covenant club Bow
Crucifix crucifix covenant cestus
Flail exotic crucifix Chain
Hammer Flail exotic club
Mace gloves flail covenant
Rod lance glove crucifix
Scepter Mace hammer exotic
Sling maul mace flail
  maul maul glove
  rod rod hammer
  sceptre sceptre Lance
  shillelagh sling mace
  sofar sofar maul
  staff staff rod
  tome   sceptre
  wand   Shilelagh
      sling
      sofar
      staff
      Trident
      Whip
Arrow:  Only for Elves
Bows:  Only for Elves 
Shilelagh:  Only for Leprechauns
Sofar:  Only for Golems
Trident:  Only for Atlanteans
Covenant: Main Class Magic Weapon
Cestus:  See Assassin
Glove See Assassin
Lance:  See Assassin
Exotic:  NEEDS TO BE ADDED, NOT ON LIST
22 Total
5 depend on race
Minimum of 17 per class
Demon: Demon Demon Demon
       
Bane bane axe Arrow
Chain blowgun bane Bane
Claw chain blowgun Blowgun
Covenant Daggers chain Bow
Dagger dart claw chain
Mace Exotics dagger dagger
Pick fork dart Dart
Pike halberd fork Exotic
Polearm handaxe halberd Fork
Rod lance hammer Halberd
Scepter pike pick Hammer
Scyth rod pike Hand-axe
Short Sword scythe polearm Lance
Sickle shillelagh rod Mace
Spear shortsword shortsword Pike
Sword sickle sickle Polearm
Trident sofar spear Rod
Wand Spears trident Scythe
Whip tome whip Shlelagh
  tome   Short Sword
  wand   Sickle
      Sofar
      Spear
      Trident
      whip
Arrow:  Only for Elves
Bows:  Only for Elves 
Shilelagh:  Only for Leprechauns
Sofar:  Only for Golems
Bane:  Class Main Magic Weapon
Class gets Trident for all
Dart:  See Assassin
Lance:  See Assassin
Exotic:  See Bishop
25 Total
4 depend on race
Minimum of 21 per class
Loa: Loa Loa Loa
       
Blowgun blowgun blowgun Ammunition
Club club club Arrow
Covenant dagger dagger Blowgun
Dagger dart dart Bow
Dart exotic exotic Dagger
Fetish Fetish Fetish Dart
Mace horn horn Deck
Rod lance lance Exotic
Scepter lance rod Fetish
Shillelagh rod sceptre Halberd
Sickle rod sling Hand axe
Staff sceptre sofar Lance
Wand shillelagh staff Maul
Whip sling tome Rod
  sofar wand Shilelagh
  sofar whip Shortsword
  staff   Sickle
  staff   Sling
  tome   Sofar
  wand   Spear
  wand   Staff
      Trident
      Wand
      Whip
       
Shilelagh:  Only for Leprechauns
Trident:  Only for Atlanteans
Fetish:  Main Class Magic Weapon
Class gets sofar for all
Class gets bows and arrows for all
Blowgun:  See Assassin
Dart:  See Assassin
Lance:  See Assassin
Sling: Needs to work with Ammunition, similar to bow and arrow.  Ammo goes in sling.
Exotic:  See Demon
Ammunition:  Needs to be coded to go into slings, same concept as archery.
24 Total
2 depend on race
Minimum of 21 per race
Deck will be an item needed for a Tarot spell, not a weapon in itself for this class.
Minstrel: Minstrel Minstrel Minstrel
       
Blowgun arrow blowgun Arrow
Club blackjack cestus Ammunition
Dagger blowgun chain Blackjack
Dart bow club Blowgun
Deck cestus dagger Bow
Dice chain dart Chain
Glove club deck Club
Horn dagger dice Dagger
Instrument deck exotic Dart
Short Sword dice flail Deck
Sling exotic glove Dice
Sword fork hammer Exotic
Whip glove horn Fork
  hammer instrument Glove
  handaxe mace Hammer
  horn maul Horn
  instrument rod Instrument
  lance shortsword Lance
  maul sling Maul
  pick spear Rod
  rod wand Shilelagh
  shillelagh   Short Sword
  shortsword   Sling
  sling   Sofar
  sofa   Spear
  spear   Sword
  staff,   Trident
  sword   Wand
  tome   Whip
  wand    
  whip    
  whip    
Arrow:  Only for Elves
Bows:  Only for Elves 
Trident:  Only for Atlanteans
Instrument:  Main Class Magic Weapon
Class gets Shilelagh for All
Class gets Sofar for All
Blowgun: See Assassin
Dart:  See Assassin
Glove:  See Assassin
Lance:  See Assassin
Sling:  See Loa
Ammunition:  See Loa
Exotic:  See Demon
29 Total Dice and deck will work as parts of skills, not necessarily weapons
3 depend on race Same for horns and other musical type weapons, might be parts of
24-26 total spell.
Paladin: Paladin Paladin Paladin
       
Arrow/Bow arrow arrow Ammunition
Battle Axe axe axe arrow
Crossbow bow bow Axe
Fork claw cestus bow
Halberd club claw Chain
Hammer crossbow club Club
Hand Axe dagger crossbow Crossbow
Lance Daggers dagger Dagger
Mace Flails flail Flail
Pick fork halberd Fork
Pike halberd hand axe Halberd
Polearm hand axe lance Hand Axe
Short Sword lance mace Lance
Spear Maces maul Mace
Sword maul Fork Maul
Trident pike polearm Pike
Whip Polearm rod Polearm
  scythe shortsword Rod
  shortsword sofar Scythe
  sling spear Shilelagh
  sling staff Short Sword
  sofar sword Sickle
  spear trident Sling
  staff whip Sofar
  Sword   Spear
  trident   Staff
  Whipes   Sword
      Trident
      Whip
Shilelagh:  Only for Leprechauns
Sofar:  Only for Golems
Class gets Trident, Bow, Arrow for All
Class gets Crossbow for All
Crossbow:  Beefed up bow?
Lance:  See Assassin
Sling:  See Loa
Ammunition:  See Loa
29 total
2 depend on class
Minumum of 27 total for class
Alchemist: Sage  Sage   Sage 
       
Club arrow  blowgun  Ammunition
Geoscepter bow  cestus  Arrow 
Halberd Club  claw   blowgun 
Mace exotic  club  Bow
Polearm geosceptre  dart  Club
Rod lance  exotic  Dagger
Scepter maul, rod  flail   dart 
Scyth scythe  geoscepter   exotic 
Shillelagh scythe  glove   geoscepter 
Short Sword shillelagh  hand_axe  Halberd
Sickle sickle  horn  Lance
Sling sickle  mace  Mace
Spear sling  pick  Polearm
Staff sofar  polearm  Rod
Sword sofar  sceptre  Scepter
Wand spear  scyth  Scythe
Whip spear  shillelagh  Shilelagh
  staff  sickle  Sickle
  Swords  sling  Sling
  tome  spear  Sofar
  wand  staff  Spear
  Whip  tome  Staff
     trident  Sword
     whip  Trident
      Wand
      Whip
Arrow:  Only for Elves
Bows:  Only for Elves 
Shilelagh:  Only for Leprechauns
Sofar:  Only for Golems
Trident:  Only for Atlanteans
Geosceptre:  Main Class Magic Weapon
Blowgun: See Assassin
Dart:  See Assassin
Sling:  See Loa
Exotic:  See Demon
Ammunition:  See Loa
26 Total
5 depend on Race
Minimum of 19 total for class
Sorcerer: Sorceror Sorcerer Sorcerer
       
Dagger Exotic dagger Ammunition
Mystical hammer dart Arrow
Rod lance exotic Blowgun
Sling mystical mystical Bow
Staff rod rod Cestus
Tome sceptre sceptre Chain
Wand scythe sling dagger
Whip shillelagh staff dart
  sofar tome exotic
  staff wand Lance
  staves whip mystical
  tome   rod
  tome   sceptre
  trident   scythe
  wand   shillelagh
  Whips   Sickle
      sling
      sofar
      staff
      tome
      Trident
      wand
      whip
Arrow:  Only for Elves
Bows:  Only for Elves 
Shilelagh:  Only for Leprechauns
Sofar:  Only for Golems
Trident:  Only for Atlanteans
Mystical:  Main Class Magic Weapon
Blowgun: See Assassin
Dart:  See Assassin
Sling:  See Loa
Cestus:  See Assassin
Lance:  See Assassin
Exotic:  See Demon
Ammunition:  See Loa
23 Total
5 depend on Race
Minimum of 17 per Class
Telepath: Telepath Telepath Telepath
       
Club chain axe Ammunition
Dagger exotic chain Arrow
Mace halberd club Bow
Psycometron hammer dagger Chain
Rod handAxe hand_axe Club
Scepter handaxe maul Exotic
Shortsword lance psycometron Glove
  Mace rod Hand-axe
  psychometron shortsword Lance
  rod tome Mace
  shillelagh wand psycometron
  shortsword whip rod
  sling   Sceptre
  staff   Shilelagh
  Swords   shortsword
  tome   Sofar
  trident   Spear
  wand   Sword
  whip   Trident
      Wand
      Whip
Arrow:  Only for Elves
Bows:  Only for Elves 
Shilelagh:  Only for Leprechauns
Sofar:  Only for Golems
Trident:  Only for Atlanteans
Psychometron:  Main Class Magic Weapon
Glove:  See Assassin
Lance:  See Assassin
Exotic:  See Demon
Ammunition:  See Loa
Magic class weapon
Needs special coding
Code for race only
Not coded, need to add